Now I Work For The Gummint ...
This is the first time I've worked for an agency of state gummint. I've learned a lot in a couple weeks.
For example, I've learned that if my boss' computer isn't working fast enough, she goes home in the middle of the day. I've also learned that I cannot come in early, or go home early, because I signed up for 9 - 5 (in a software development job, a field that is notorious for irregular hours, and often long days), and by God, if I said I was a 9 - 5 guy, then I'm gonna be a 9 - 5 guy!
I've learned that my boss also likes to play head games. For example, today she asked me where "web applications" get created. I told her it was up to how the developer configured his/her environment, but I also gave her the standard location where the tool we use puts them by default. "No!", she said, "they go into the '..web' directory." And indeed they do, when the developers of this agency put them there. But that's not what I thought she asked, and not giving her the answer she demanded, she made some comment about understanding what my "level" is -- 'cause in my sixth day on the job, I guess it's a problem that I didn't know the configuration of the code that I've only begun to try to understand in this system.
I've also learned that most everything is a crisis (which is indicated by loud moans and sighs), and most everything is someone else's responsibility ("I need to be able to deal with people who make their demands and tell them we just can't do it!").
Finally, I've learned that my boss owns a house that she rents out, and that is infested with rats. I hope she gets the rats cleaned out, her computer set up, her schedule cleared of any pesky "customers" asking her for things that might help them, and other problems, so that she can focus on getting me started.
But if not, well, after 60 days it seems pretty hard to get fired from a gummint job. So there's an upside.