I play videogames, a lot.

There's something interesting about most videogames. Usually someone loved is in danger, and you have to go save that person.

But then, to save this hypotetical person, you kill dozens, hundreds of other people. Last game i played (Watchdogs) and one of my favorites... at some point someone kidnaps your sister. And you kill people to save her. You can just beat them up, you can even pass undetected, but it's very clear that the easiest way is to just kill them all without noticing.

And this is a game that lets you know who is that person you're killing. You have a cellphone to look into it's online life, and know if he's in a marriage, if he was charge for domestic violence, if he's a ********* or of he donates to a charity. What he does for a living and his kind of life, before you take the decision of taking his life or not. Is it easier to kill a ********* than to someone that is getting divorced?

I find myself justifying my kills, i think 'hell no one's going to miss this guy...' or even i've found myself thinking 'well he doesn't really deserves to die. But if he's into kidnapping people, somewhere he must've taken a wrong turn. Bam, dead.'

The game doesn't keep a score of how many people you kill or how many you just incapacitate to fight, but it constantly gets you under the moral choice if really the lives of the people you love are worth hundreds of other persons lives.

Human nature is some interesting thing.
Well... this isn't exactly human nature... every animal in this planet prefers their kin to survive before any other, right?

From an evolutionary point of view, it's our genetics before any other's.
jafetgx jafetgx
26-30, M
Aug 20, 2014